
The Second Intelligent Species: How Humans Will Become as Irrelevant as Cockroaches
Marshall Brain (Author)

Download: $0.99 (as of 04/21/2015 05:47 PST)
Hardware & DIY
Arduino is the open-source electronics prototyping platform that’s taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here!
Inside, you’ll learn about:
Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download.
Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!
Beginning LEGO MINDSTORMS EV3 shows you how to create new fun and fantastic creations with the new EV3 programmable brick along with other new EV3 pieces and features. You'll learn the language of the EV3 brick, and then go on to create a variety of programmable vehicles using MINDSTORMS and Technic parts.
You'll then move into creating robot parts, including robotic arms. You'll even learn how to make different types of MINDSTORMS walkers. Finally, you'll learn how to incorporate light and sound into your amazing EV3 creations.
Whether you're a MINDSTORMS enthusiast wanting to know more about EV3, a robotics competitor, or just a LEGO fan who wants to learn all about what EV3 can do, Beginning LEGO MINDSTORMS EV3 will give you the knowledge you need.
MINDSTORMS and robotics enthusiasts who want to learn about EV3, and people who are completely new to MINDSTORMS and want a thorough and fun introduction.
1. Introduction to MINDSTORMS EV3
2. How to Program the EV3 Brick
3. Taking Control of a Vehicle with LEGO MINDSTORMS
4. Sound and Light
5. Data Logging and Advanced Programming
6. Special Construction Projects
7. The Robotic Arm
8. Creator and the Walking Robot
With this Quick-Start Guide you’ll be creating your first gadgets within a few minutes, following the step-by-step instructions and photos throughout the book. You’ll build your own motion-sensing game controller with a three-axis accelerometer, connect the Arduino to the Internet and program both client and server applications, and create a universal remote with an Arduino and a few cheap parts. Plus, you’ll build your own burglar alarm that emails you whenever someone’s moving in your living room, integrate Nintendo’s Wii Nunchuk into your projects, make binary dice, learn how to solder, and more.
Sidebars throughout the book point you to exciting real-world projects using the Arduino, plenty of exercises will extend your skills, and “What If It Doesn’t Work” sections help you troubleshoot common problems.
With Arduino: A Quick-Start Guide, beginners can quickly join the worldwide
community of hobbyists and professionals who use the Arduino to prototype and
develop fun, useful inventions.
See photos of projects built by our readers over on Flickr. (And if you have photos of your project, please send them to support@pragprog.com).
Hi resolution images from the book are also on Flickr, arranged by chapter.
The quick, easy way to leap into the fascinating world of physical computing
This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you.?
? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away!
? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own
? Solder on! ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time
? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!
? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.
? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world
It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.
Design your own home automation systems using the Arduino platform !
In this book, you will be guided through the basics of the Arduino platform, and you will learn how to use a wide range of sensors and actuators that are commonly used in home automation. Here is a non-exhaustive list of what you will be able to do after reading the book:
Measure the temperature in your home, save it into a database and display the result in your browser
Control a relay directly from your computer
Create a motion-controlled light switch
Build your own Arduino shield for home automation purposes
You will also learn many skills that can be reused in other domains. You will learn of course about the Arduino platform and microcontrollers, but also about how to use a wide range of sensors: contact sensors, humidity sensors, motion sensors … You will also learn about software development, using the languages C, C++, Python, HTML, PHP, and JavaScript.
Learn to easily build gadgets, gizmos, or a simple robot using Arduino
Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino Microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyists or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book.
Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!
Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light.
You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer.