
USB Complete: The Developer's Guide (Complete Guides series)
Jan Axelson (Author)
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Hardware & DIY
Arduino is the open-source electronics prototyping platform that’s taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here!
Inside, you’ll learn about:
Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download.
Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!
With this Quick-Start Guide you’ll be creating your first gadgets within a few minutes, following the step-by-step instructions and photos throughout the book. You’ll build your own motion-sensing game controller with a three-axis accelerometer, connect the Arduino to the Internet and program both client and server applications, and create a universal remote with an Arduino and a few cheap parts. Plus, you’ll build your own burglar alarm that emails you whenever someone’s moving in your living room, integrate Nintendo’s Wii Nunchuk into your projects, make binary dice, learn how to solder, and more.
Sidebars throughout the book point you to exciting real-world projects using the Arduino, plenty of exercises will extend your skills, and “What If It Doesn’t Work” sections help you troubleshoot common problems.
With Arduino: A Quick-Start Guide, beginners can quickly join the worldwide
community of hobbyists and professionals who use the Arduino to prototype and
develop fun, useful inventions.
See photos of projects built by our readers over on Flickr. (And if you have photos of your project, please send them to support@pragprog.com).
Hi resolution images from the book are also on Flickr, arranged by chapter.
Design your own home automation systems using the Arduino platform !
In this book, you will be guided through the basics of the Arduino platform, and you will learn how to use a wide range of sensors and actuators that are commonly used in home automation. Here is a non-exhaustive list of what you will be able to do after reading the book:
Measure the temperature in your home, save it into a database and display the result in your browser
Control a relay directly from your computer
Create a motion-controlled light switch
Build your own Arduino shield for home automation purposes
You will also learn many skills that can be reused in other domains. You will learn of course about the Arduino platform and microcontrollers, but also about how to use a wide range of sensors: contact sensors, humidity sensors, motion sensors … You will also learn about software development, using the languages C, C++, Python, HTML, PHP, and JavaScript.
The Designer's Guide to the Cortex-M Family is a tutorial-based book giving the key concepts required to develop programs in C with a Cortex M- based processor. The book begins with an overview of the Cortex- M family, giving architectural descriptions supported with practical examples, enabling the engineer to easily develop basic C programs to run on the Cortex- M0/M3 and M4. It then examines the more advanced features of the Cortex architecture such as memory protection, operating modes and dual stack. For those used to 8 and 16 bit architectures, advice is given on how to do RTOS development.
Key Features include:
By reading the book you will learn:
Rafiquzzaman's Microcontroller Theory and Applications with the PIC 18F has been designed for a one-semester or one-quarter course in microcontrollers taught at the undergraduate level in electrical/computer engineering and computer science departments. The students are expected to have a background in C language and digital logic (both combinational and sequential) design. Practitioners of microcontroller-based applications will find more simplified explanations, together with examples and comparisons considerations, than are found in manufacturers' manuals.