Java 8 in Action: Lambdas, Streams, and functional-style programming
Raoul-Gabriel Urma (Author), Mario Fusco (Author), Alan Mycroft (Author)
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Summary
Play for Java shows you how to build Java-based web applications using the Play 2 framework. The book starts by introducing Play through a comprehensive overview example. Then, you'll look at each facet of a typical Play application, both by exploring simple code snippets and by adding to a larger running example. Along the way, you'll contrast Play and JEE patterns and learn how a stateless web application can fit seamlessly in an enterprise environment.
About the Book
For a Java developer, the Play web application framework is a breath of fresh air. With Play you get the power of Scala's strong type system and functional programming model, and a rock-solid Java API that makes it a snap to create stateless, event-driven, browser-based applications ready to deploy against your existing infrastructure.
Play for Java teaches you to build Java-based web applications using Play 2. This book starts with an overview example and then explores each facet of a typical application by discussing simple snippets as they are added to a larger example. Along the way, you'll contrast Play and JEE patterns and learn how a stateless web application can fit seamlessly in an enterprise Java environment. You'll also learn how to develop asynchronous and reactive web applications.
The book requires a background in Java. No knowledge of Play or of Scala is assumed.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
What's Inside
About the Authors Nicolas Leroux is a core developer of the Play framework. Sietse de Kaper develops and deploys Java-based Play applications.
Table of Contents
Get thoroughly up to speed on Android programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book’s extensively revised second edition, you’ll focus on Android tools and programming essentials, including best practices for using Android 4 APIs. If you’re experienced with Java or Objective-C, you’ll gain the knowledge necessary for building well-engineered applications.
Programming Android is organized into four parts:
This updated edition of Programming Android focuses on the knowledge and developer priorities that are essential for successful Android development projects.
Multicore microprocessors are now at the heart of nearly all desktop and laptop computers. While these chips offer exciting opportunities for the creation of newer and faster applications, they also challenge students and educators. How can the new generation of computer scientists growing up with multicore chips learn to program applications that exploit this latent processing power? This unique book is an attempt to introduce concurrent programming to first-year computer science students, much earlier than most competing products.
This book assumes no programming background but offers a broad coverage of Java. It includes 159 numbered and numerous inline examples as well as 301 exercises categorized as –conceptual,— –programming,— and –experiments.— The problem-oriented approach presents a problem, explains supporting concepts, outlines necessary syntax, and finally provides its solution. All programs in the book are available for download and experimentation. A substantial index of 5,039 entries makes it easy for readers to locate relevant information.
In a fast-changing field, this book is continually updated and refined. The 2013 version is the sixth –draft edition— of this volume, and features numerous revisions based on student feedback.